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Hemlock
boss guide

Boss — Bassist / Corporate Enforcer

Stage music cue: Maniac

Who you're fighting

Hemlock was the band's rebellious bassist, a self-styled punk anarchist who preached revolution. But ten years later, he sold his ideals to Harmony Corp, the same music conglomerate that turned the Idols into commercial weapons. His most striking feature: his head is a glass jar filled with toxic green liquid, a skeletal face visible through the murk — a perfect symbol of a man whose inner rot has become his entire identity. Once a fighter for the underground, now a glorified corporate bouncer.

Dead as Disco - Official Hemlock Boss Fight Gameplay

Official Hemlock gameplay trailer footage.

Fight snapshot

PhasesTwo — tempo spikes halfway
Phase 1 BPM120-ish punk groove
Phase 2 BPM160-ish spike — relearn spacing fast
SummonsThree Idol shields/projections
Weak spot calloutThe Lead Idol (brightest magenta glow) — destroy it first to break the shield formation
Combat vibeHigh aggression, sweep attacks with a neon bass guitar, two-phase fight

Phase 1 — wide swings

Guitar sweeps flash pink before impact — that's your parry window (~0.25s). Loop calm punishes: Flash → Perfect Counter → short combo → Taunt on leftover beats.

Helpful

  • Counter when neon flashes pink
  • Taunt between patterns
  • Bank Fever before 50% HP

Painful habits

  • Mashing blind during sweeps
  • Blowing Fever early
  • Standing glued to his toes mid-string

Phase 2 — shields & idols

Tempo warning

Around half HP the drums sprint faster — pause aggression for two beats and reclench rhythm before swinging again.

Hemlock hides behind Idol shields — chip damage wastes time. Locate the brightest magenta Lead Idol, blast it first with Fever if possible, then mop stragglers. Shockwaves want jump timing, not sideways panic rolls (they'll still clip you).

Quick FAQ

Why am I dealing zero damage?
Shield phase negates Hemlock hits until idols die — burst projections instead.
What's Rhythm Break?
Getting shredded by shockwaves slaps a heavy damage penalty — respect jumps.